| Unit Name |
## |
Ty |
St |
At |
Ht |
Ar |
Cm |
Cost |
| The Squiggoth |
1 |
Mon |
1 |
8+8/2+p+3 |
8 |
4 |
- |
500 |
| Move: 15cm; Command by Shaman only; No
flank or rear; At=8 beast +8 crew/2+p(BT) +3 crew; Squiggoth attacks
+2 Ar; Ar=% vs no Ar; Batter = 2A auto hit; Amuk; Terror; Badly Hurt:
At=4+4/1+p +2, Ht=4 |
| Giant |
3 |
Mon |
1 |
8 |
8 |
5 |
- |
450 |
| Madness; Terror; Batter = 1A auto hit;
Badly Hurt: 4At, 4Ht |
| Trolls |
4 |
Inf |
3 |
5 |
3 |
5 |
- |
440 |
| Regenerate; Stupid |
| Ogres |
4 |
Inf |
3 |
4 |
4 |
5 |
- |
420 |
| Must charge Humans on Initiative |
| Black Orcs |
4 |
Inf |
3 |
4 |
4 |
5 |
- |
440 |
| |
| Orc Boyz |
6 |
Inf |
3 |
4 |
3 |
6 |
- |
420 |
| Siege Tower; 10pts; Units using a Siege
Tower treat units on castle fortifications as in Open terrain |
| Siege Tower |
1 |
Mac |
1 |
- |
3 |
3 |
- |
[60] |
| May move with the accompanying unit at
a maximum speed of 15cm and may only move once per Command Phase;
May not be driven back by shooting; Units using a Siege Tower treat
units on castle fortifications as in Open terrain; Warmaster p93 |
| Orc Boyz |
4 |
Inf |
3 |
4 |
3 |
6 |
- |
280 |
| Battering Ram; 10pts; Units using a Battering
Ram may Batter wall sections or gates |
| Battering Ram |
1 |
Mac |
1 |
- |
3 |
3 |
- |
[40] |
| May move with the accompanying unit at
a maximum speed of 15cm and may only move once per Command Phase;
May not be driven back by shooting; Units using a Battering Ram may
Batter wall sections or gates; Warmaster p94 |
| Arrer Boyz |
3 |
Inf |
3 |
3/1 |
3 |
6 |
- |
225 |
| Goblins |
16 |
Inf |
3 |
2/1 |
3 |
- |
- |
480 |
| Bow: 15cm |
| Netters & Clubbers |
1 |
Inf |
3 |
4 |
3 |
- |
- |
50 |
| Opponents lose 1 A. |
| Squig & Hunters |
1 |
Inf |
3 |
5 |
4 |
- |
- |
90 |
| Ignore Terrain |
| Snotlings |
1 |
Inf |
3 |
2 |
5 |
- |
- |
45 |
| Boar Riders |
6 |
Cav |
3 |
4 |
3 |
5 |
- |
660 |
| Wolf Riders |
6 |
Cav |
3 |
2/1 |
3 |
6 |
- |
360 |
| Short Bow: 15cm, may fire in any direction
|
| 2 Wolf Chariot |
3 |
Cha |
3 |
3 |
3 |
6 |
- |
240 |
| 3 Wolf Chariot |
1 |
Cha |
3 |
3 |
4 |
6 |
- |
90 |
| Boar Chariot |
2 |
Cha |
3 |
4 |
4 |
5 |
- |
220 |
| Snotling Pumpwagon |
1 |
Cha |
3 |
3 |
3 |
6 |
- |
90 |
| Moves 8D6 cm per move. If attacking gate
causes 3 hits @ +1 to breach and is then destroyed. |
| Rock Lobba |
4 |
Art |
1 |
1/3 |
3 |
- |
- |
300 |
| Rock Lobba: 60cm, ignores Ar, may not Stand
& Shoot |
| Doom Diver |
3 |
Art |
1 |
1/3 |
3 |
- |
- |
225 |
| Doom Diver: 60cm; ignores Ar, may not Stand
& Shoot |
| Bolt Thrower |
2 |
Art |
2 |
3 |
2 |
6 |
- |
130 |
| Bolt Thrower: 40cm, ignores Ar, penetrating;
|
| Mangonel |
5 |
Siege |
1 |
0/4 |
3 |
- |
- |
400 |
| Mangonel (Sieges Only). Range 90cm (Min
20cm.). Attacks 0/4 Ignores Ar. Cannot move assembled. Fires Straight
ahead, must be commanded to re-target. Against fortifications first
hit 6+, then 4+. Cannot stand & shoot. |
| Goblin Hero |
1 |
Her |
1 |
+1 |
- |
- |
7 |
55 |
| Command Radius: 60cm |
| Boar Chariot |
1 |
Mnt |
1 |
+1 |
- |
- |
- |
[10] |
| Goblin Hero |
7 |
Her |
1 |
+1 |
- |
- |
7 |
315 |
| Command Radius: 60cm |
| Goblin Shaman |
2 |
Wiz |
1 |
- |
- |
- |
6 |
60 |
| Command Radius: 20cm |
| Skarsnik & Gobbla |
1 |
Gen |
1 |
+3 |
- |
- |
8 |
105 |
| Gobbla +3A |
| Orc Hero |
1 |
Her |
1 |
+1 |
- |
- |
8 |
90 |
| Command Radius: 60cm |
| Boar Chariot |
1 |
Mnt |
1 |
+1 |
- |
- |
- |
[10] |
| Orc Hero |
1 |
Her |
1 |
+1 |
- |
- |
8 |
160 |
| Command Radius: 60cm |
| Wyvern |
1 |
- |
1 |
+2 |
- |
- |
- |
[80] |
| Flyer; Terror |
| Orc Hero |
6 |
Her |
1 |
+1 |
- |
- |
8 |
480 |
| Command Radius: 60cm |
| Orc Shaman |
1 |
Wiz |
1 |
- |
- |
- |
7 |
125 |
| Command Radius: 20cm |
| Wyvern |
1 |
- |
1 |
+2 |
- |
- |
- |
[80] |
| Flyer; Terror |
| Orc Shaman |
2 |
Wiz |
1 |
- |
- |
- |
7 |
90 |
| Command Radius: 20cm |
| Gorfang Rotgut |
1 |
Gen |
1 |
+3 |
- |
- |
9 |
200 |
| Can reroll one failed command per turn
|
| Wyvern |
1 |
- |
1 |
+2 |
- |
- |
- |
[80] |
| Flyer; Terror |